Learn Poser the Easy Way - With Your Own Personal DVD Tutor!
All Regions
80 Minutes

Master the powerful features of Poser the fast and easy way… just watch and learn! Take a guided tour of Poser’s interface and discover time saving tips and techniques to work with speed and efficiency. Navigate library menus to load models, clothing, hair and props. Modify facial characteristics and skin tone. Position and adjust lighting and cameras to set the scene. Bring your creations to life with powerful tools that make it easy to place, position, move and animate in 3D.

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Gnomonology Outdoor Lighting Tutorial III

This tutorial provides a detailed demonstration of how to approach outdoor lighting for any time of day. We begin by discussing the nature of outdoor light, the sun, the sky, shadows and the use of…
This tutorial provides a detailed demonstration of how to approach outdoor lighting for any time of day. We begin by discussing the nature of outdoor light, the sun, the sky, shadows and the use of reference material. In Maya we focus on a direct illumination approach utilizing both the native renderer and Mental Ray, while also discussing the use of skyDomes, bounce light, raytracing, optiFX, Final Gather and Ambient Occlusion. Various times of day are created, including morning, noon, afternoon, evening and night. Animated lighting tests are rendered and composited in After Effects, incorporating Z-depth based Depth-of-Field, Highlight Blooming and other filter adjustments to make our renders feel more photographic.

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Gnomonology Ground Explosion

Gnomonology Ground Explosion

Ground Explosion
Chapter One: Emission, Instancer, Expressions
This tutorial demonstrates how to generate a volumetric ground explosion that is software rendered with cloud particles. Through the use of emitters, particles, fields, collisions, instancing, expressions, cloud shading, lighting, rendering and compositing, the effect is generated from scratch. In chapter one, we start by setting up the intial burst emission of debris. The particle instancer is then used, in conjunction with several expressions, to replicate, randomize and animate the debris geometry. All steps and settings are explained in detail, including how to remove collision jitter and control instanced behavior via particle speed…
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3Dtrainer Collection | 3.5 GB

3Dtrainer Collection

Maya Basics
Maya Poly Tools
Maya Canyon Run
Maya Walker Project
Maya Alien Project
Maya Texturing
Maya Polygon Modeling
Maya Lighting
Maya Dynamics
Maya Paint Effects
Maya nCloth Part 1
ZBrush 2 Training
ZBrush 3 Training

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